
Talent System Overview
We introduce a major Talent Tree system for each class, designed to expand character progression and build diversity.
Talent Branches
A total of three talent branches are available:
– Warrior — offensive skills (shared across all classes)
– Knight — defensive skills (shared across all classes)
– Master — unique skills that differ for each of the 36 classes
System Highlights
– Access unlocks at level 85
– Talents can be opened from the Character Status window
– A total of 58 Talent Points are available
Point distribution:
– 22 points from your main class (level 85)
– +12 points from each subclass at level 87
Maximum total:
22 + 12 + 12 + 12 = 58
Progression Rules
Each branch has strict limits — you cannot learn everything.
– Maximum of 29 points per branch
– Each horizontal tier requires choices (e.g. 2 out of 4, or 1 out of 4 skills)
– Talents can unlock new active skills
Example Progression (Master – Treasure Hunter)
– First 3 rows → cost 8 points each → unlock 2 out of 4 skills
– Fourth row → cost 3 points → unlock 1 out of 4 skills
– Last 2 rows → cost 1 point each → unlock 1 out of 4 skills per row

Less talk — more action! We won’t be publishing descriptions for every branch of every class — jump into the game and explore the new possibilities of your favorite class yourself!